Edit an object’s trajectory directly in the viewport by using handles.
Powerful high level Bezier functions.
An advanced camera sequencer.
Only show keys from selected modifiers on the timeline.
Proper viewport switching as it was before max2010.
An upgrade for the ‘Modeling’ ribbon with a much cleaner and compact layout.
Easily timewarp animations using a modifier.
Experiment in selecting object at different depths.
A unified way to quickly get anything in max scene with a few easy to understand lines of mxs. No more iterating over results form recursive functions and what not, MaxSQL gives you a clean way of querying Max as if it where a database.